Up to four cyberware items can be equipped (if you have the cash for all slots) and include things like reducing damage, electrify nearby hostiles, a laser-assisted drone, and more. Cyberware are enhancements to the JYDGE unit that make it more potent in battle. The cash may be spent to purchase cyberware slots and cyberware upgrades. There are other things you can change as well, including audio, display, and some gameplay elements.Īs you kill enemies and loot crates, you'll acquire a nice amount of cash. If you think having all of the buttons on-screen makes it too cluttered, you can toggle the control displays in the settings. Each special and ammo type have their own number of rounds, but you have infinite ammo, so it's more like a cooldown between rounds. A refresh button is also there for you to reload your weapon. Once you have special weapons equipped, such as rockets, there is a button to use your special ammo instead of regular. A button above the aiming joystick lets you interact with the environment, such as looting crates and talking to hostages. A laser helps you see where you're aiming. The joystick on the bottom right will aim and automatically shoot once it determines a hostile enemy in range. The bottom left corner of the screen is your virtual joystick for moving freely around the environment. The controls in JYDGE are simple, intuitive, and work well. These objectives can be easy ones, such as "Destroy all targets" or "Rescue all hostages." The second and third goals are usually harder, as they'll want you to get exit under a certain time limit, or take no damage. You get the medals by completing specific objectives (three total) on each quest, and you can replay them to try and get ones you've missed. Each mission must be cleared with at least one medal before you can move on to the next one, and some require a certain number of medals before they're available. Instead, JYDGE features pre-made levels split up across four acts that are set and do not change, even if you play it multiple times. While JYDGE and Neon Chrome share the similarity of being a dual-stick shooter set in a dystopian world, JYDGE is not a procedurally generated roguelike, which is what Neon Chrome is. The soundtrack is rather atmospheric and immersive, as it fits the dystopian nature perfectly. Animations are smooth and fluid on my iPhone 8 Plus, so I had no issues with lag or choppy frame rates. It's easy to discern enemy targets from hostages, and the JYDGE unit just looks cool. Everything is also super futuristic and reminiscent of "RoboCop" and "Blade Runner 2049," from the flying police car to the fanfare at the end of a successful mission. The world that JYDGE takes place in is dark and dim, but filled with bright neon lights that provide excellent contrast. Everything in the game is rendered in 3D with a top-down perspective, so you get to see a lot of the level in a single glance.
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